Anti-Clock Adventure
This game was made with the intention to use AI for pretty much anything. The following AIs were used:
ChatGPT: Basic idea, naming of the game, some lines of code
Midjourney/StableDiffusion: Any art that is shown ingame
Aiva: Any music that can be heard ingame
ChatGPT says the following to our game: "Anti-Clock Adventure" is an electrifying beat-based jump-and-run game set in a stunning steampunk world. With a clock-based movement system, players must time their jumps and movements to the rhythm of the music to progress through challenging levels filled with obstacles, traps, and hazards. With stunning graphics, a thumping soundtrack, and non-stop action, "Anti-Clock Adventure" is the ultimate test of your timing skills and reflexes. Are you ready to conquer the clock and become a clockwork champion?
Controls:
Status | Prototype |
Platforms | HTML5, Windows |
Authors | Daki21, Michl Bayer, smaddin |
Genre | Platformer |
Made with | Unity |
Tags | 2D, artificial-intelligence, Steampunk |
Average session | A few minutes |
Inputs | Keyboard |
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